Beneath the Surface is a touch-based game inspired by the concept of assisting patients with serious injuries of the arm, shoulder and wrist in the rehabilitative process. It attempts to accomplish this goal in two ways. Firstly It is designed to alleviate the tedium that many patients may experience while completing the repetitive aspects of their physical therapy through its interactive mechanics. Secondly, these mechanics employ a series or assigned gestures to help to exercise the the arm in multiple directions.
This was a team based project where my part included modeling the bacteria & muscles & scripting touch-based mechanics. Beneath The Surface was developed using UNITY 3D, targeted to be played on Microsoft Surface Table.
Click the button below for google drive link of the game, due to the restrictions on uploading of rar/zip.